Coming off his successful interview of Bruce Sterling, Gunhead has scored another interview. This time, an artist known as Max Capacity gets to play Q & A. Some of Max’s work is shown below as Gunhead felt they were relevant to the conversation.

If you want to see all of Max’s work, head on over to his Flickr page. Just make certain you have plenty of time to check his 4000+ pieces of work.

GH - First off, since we’re a pretty technical bunch at CPR, how exactly do you make this art? I’m seeing circuit-bent game cartridges, distorted VHS tapes, and pixel art. How did you end up settling on these media?

MC - I use lots of different techniques. For me, the most interesting part is the crossover from analog to digital and vice versa. Lots of my pixels start out on a VHS tape, which I capture digitally and then convert using mostly homebrew and open source software for converting things to old computer formats, like C64 and ZX Spectrum. Then I usually do some post processing frame by frame and recompile as a video or animated GIF. Then I might send that back out into an analog TV and record it to a VHS and then recapture that VHS tape and make a new AVI or GIF. the process is endless, and I get all sorts of interesting by-products along the way. the serial degradation is extremely enjoyable to me

the reason I choose these materials is mostly a budget issue, in the case of the VHS and video game stuff. Everyone is throwing away their old VCRs, tapes, Nintendos, and I can’t stand to see those things thrown out. Lately I’ve been lucky enough to have nice people sending me their old video tapes rather than toss them.

For pixels, I suppose it’s another lo-fi medium but in a digital environment. One fascination of mine is the (my) inability to rip the pixel data from the cartridges. I need to learn how to dump the rom chips from cartridges. But in the meantime, I use lots of emulators to source my pixels.

GH - Now this would all be fascinating enough, but you tend to choose some pretty interesting base material, like the 1995 Johnny Mnemonic film, and the subject of your “Degrading Sex” set. How do you choose which films to process, and what do you look for in a movie when it’s being considered for your work?

(caption: 0341 from Degrading Sex)

MC - I honestly don’t choose much at all. I process any tape I can get my hands on. I recently did Sleepless in Seattle. I might not end up taking anything out of a particular movie, but I almost always at least capture it. Sometimes I might skip Star Wars or something everyone’s seen a million times. My favorite TV and movies, I almost hoard and try to go through them when I’m really motivated. I’m always worried I’ll miss something great.

GH - You seem to have a dualism of styles, where one is the more popular, colorful retro style involving a lot of pixel art; and the other is the darker, more futuristic look mostly concerning tape manipulation. Is this a conscious difference, or just one that’s kind of developed organically?

MP - I think it was something of a divergence. I started out doing more pixel work, but that lead to circuit bending NES cartridges and consoles. Then I wanted to capture what I had done in a cleaner more efficient way than taking pictures of the TV. Someone suggested an analog capture card. So that lead to the VHS work. I guess it’s the aesthetic. Both in pixels and tapes, I’m drawn to the degradation and entropy. A glitched NES cartridge, or an old damaged tape. I end up mixing the styles and processes to some extent, but there is still that divide.

I guess maybe it’s the duality in me, or the duality of humans. I’m anxiously awaiting the downward spiral of human civilization, but at the same time I’m secretly optimistic about the future.

GH – Aren’t we all! Well, all of us here. So being a prolific artist and having contact with stylish, influential young people with great drugs, would you say that Cyberpunk Culture is exerting greater influence these days? If so, could you speculate on the reason for this?

MP - Oh definitely. When I was younger, the entire cyberpunk genre was like a vision of the near-future that I was really hoping would come to pass. And I feel like it’s all happening now. I mean, I’m pretty much doing the same thing I did when i was 15. Drinking and smoking in my room on the computer. But now everyone else is too. I’m a big William Gibson fan, and it seems to me like reality gets closer to his version of the world all the time. I think maybe it’s the stale economies of the developed world, and the growing economies of the developing world, and Moore’s law regarding technological advancement. I still don’t know how the internet became cool though.

GH – Lastly, we keep hearing about how popular culture has lost all originality and is instead settling for bad remakes and sequels. What, if anything, do you see as saving us from this terrible fate? Do you think we need to go around spiking producer’s Pellegrino with LSD, or will something show up on it’s own?

MP - That’s not a bad idea! I think that we’re probably doomed for now. But I figure there will be some kind of reactionary movement eventually. Like the way realism was a reaction to romanticism. It’s probably going to get way worse until it’s so bad it forces a change. One small positive sign I’ve noticed is that Netflix streaming has introduced a huge number of people to old science fiction and horror movies they might not have been aware of. I’m hoping that will increase the general appetite for genre movies (and books). Maybe people will stop going to see X-Men sequels because they’re not worth the price of going to a theater, and they could stay home and watch Mutant Hunt or Short Circuit. Then the money might talk the executives into taking some risks.

GH – I’ll definitely be looking forward to that day. Max, it’s been great talking with you, keep doing what you do and stick around on the forums if you have the time.

This post has been filed under Cyberpunk Review Exclusive, Cyberpunk Art, Interviews by Mr. Roboto.

A good sign or a sign of the apocalypse… On July 31st, the people of Quiet Earth made what can be considered a big find: The first poster for the upcoming Neuromancer movie.

I just stumbled across what I believe is the first poster for the upcoming adaptation of Gibson’s awesome novel Neuromancer, and while I love the looks of it, I still wonder if ANYONE could pull of even a remote interpretation of this?

I do have to wonder if this is for real since QE doesn’t mention where he found the poster, and QE also refers to Case as “Cage” in his description of the movie. Still, the poster… IF it’s for real… does show promise.

1st Neuromancer poster

NOTE: This is an enlarged version of the JPEG from Quiet Earth.
This post has been filed under Movie News, Cyberpunk Art, Upcoming Movies by Mr. Roboto.

March 22, 2007

Spotlight - The Art of Dan Ouellette

Dan Ouellette Art image - Copyright by Dan Ouellette

Titled: “Separation of Lovers”

 

Background: Just a while ago I had the pleasure of receiving a book of erotic cyberpunk fiction by very successful erotic fiction author, M. Christian. By way of thansk, I wrote a post to highlight M. Christian and his book, which gave me the opportunity to conduct a very interesting online interview through the blog. Since then, artist and director, Dan Ouellette sent me a terrific set of prints of his artwork. He’s a frequent commenter here on CPR, and wanted to show his appreciation for the work I’ve put into his site. I really dig him sending me the prints (more than a few of these prints will be hanging in my office once I get them framed). And again, I don’t do any advertising here at CPR (I tend to find ad placements at odds with the whole idea of celebrating cyberpunk), but I’m more than willing to be happily bribed by artists, authors, film makers or musicians who want to show their appreciation to the site by sending me cool stuff like M. Christian and Dan have done. That’s enough of an intro - on to the art of Dan Ouellette!

Dan Ouellette Art image - Copyright by Dan Ouellette

Titled: “What Little Girls are Made Of?”. Dan’s artwork has a number of interesting shots were it the spinal cord is either removed or is protruding from the body.

 

Dan Ouellette Bio: Dan Ouellette is an established artist and production designer in NYC. He has designed many independent feature films, commercials and music videos. As an artist he has exhibited widely. He has been published in numerous anthology art books including Bio-Mannerism which also features work by H.R. Giger and Beksinski, and he has been featured in magazines internationally.

 

Music Video: Android Lust - Stained

 

More recently he has branched off into directing as well. His music videos for Android Lust (see “Stained” video above) and The Birthday Massacre have been very favorably received and have aired internationally on TV as well as getting heavy play on websites like Youtube. He has numerous sci-fi and horror projects in development.

Dan Ouellette Art image - Copyright by Dan Ouellette

Titled: “The Mewler”. I just love the face on this. It captures an interesting surrealistic punk sentiment. And the hoofed feet plus the dual sex organs provide a pretty interesting devil/gluttony vibe.

 

Dan’s aesthetic leans heavily toward the biomechanical and psychosexual. He is equally influenced by both mediums, film and fine art, often with elements of both blending into one another. His website is www.neuroticadivine.com.

Dan Ouellette Art image - Copyright by Dan Ouellette

Titled: “Cephalic Infection”

 

What Others Have Said About Dan’s Work: David Bowie commented while looking at Dan’s art that he has noticed a strong influence of sci-fi on contemporary art… this from The Man Who Fell To Earth! Giger saw a different aspect, saying simply “Very bony.”

Dan Ouellette Art image - Copyright by Dan Ouellette

Titled: “Circuitry”. Dan has also done some 3D work. This one has interesting depth.

 

Final Thoughts: A number of Dan’s shots are significantly more psychosexual than those chosen here (all images here are obviously copyrighted by Dan Ouellette ). I definitely see a Giger influence in his work. More importantly, his artwork prompts a nice, if somewhat disturbing cyberpunk contemplation. Definitely good stuff! I intend to use the comment feature below to ask Dan questions on his artwork and movie making. PLEASE feel free to join in - if you have questions for Dan on the artwork here or of other shots on his site, please ask!

This post has been filed under Cyberpunk Art by SFAM.

September 6, 2006

Cyberpunk Artist Interview: Chad Michael Ward

Chad Michael Ward Artwork

 

Introduction: Chad Michael Ward (http://digitalapocalypse.com/) is well known to some for his beautiful and eerie cyberpunk art, although leans on the macabre in 2D digital form. I met Chad Michael Ward around 2001 through some mutual friends, as well as my own perusing of local small underground art galleries. I had his work all over my walls, to inspire what echoed my life at that time. He is now putting his artful cyberpunk and gothic talents toward movie making while he still creates his 2D work on the computer. I still love his work and was honored to catch a bit of his time, and the people around him, such as Pearry Reginald Teo from Gene Generation, as well as others for this interview.

 

Chad Michael Ward

 

From his site:

 

“His work has been featured in dozens of publications around the world including NME, SKIN TWO, APHRODESIA, SPECTRUM, GOTHIC BEAUTY, TATTOO SAVAGE, CARPE NOCTEM, CLUB INTERNATIONAL, GALLERY, PIT, DARK REALMS and THE THIRD ALTERNATIVE and is frequently commissioned by musicians such as Marilyn Manson, The Cruxshadows, Fear Factory, Collide, The Blank Theory, Soilwork, Pissing Razors, Naglfar, and Darkane.”

 

~Netsui~ (http://netsuiarts.com/)

 

Chad Michael Ward Artwork

 

Netsui for Cyberpunk Review (CPR): Hey there how’s Hollywood treating you?

Chad Michael Ward: Hollywood is great. My career has exploded since my move to L.A.

 

CPR: Where did all this art making begin? And what were your first mediums?

Chad Michael Ward: I started this crazy art thing back in 1996 whenI got my first bootlegged copy of Photoshop.

 

CPR: When did you go to digital?

Chad Michael Ward: I’ve been digital since Day One. I’ve only now recently started exploring other mediums like oils.

 

Chad Michael Ward Artwork

 

CPR: Where and when did you start showing your work?

Chad Michael Ward: My first website went online in 1997. That was the first time my work was exposed to the general public.

 

CPR: How about the Cyber influence? When did this start, and from what?

Chad Michael Ward: I’ve been a Giger fan all my life. I think the cyber/biomechanical thing came into play pretty early on in my work. It was all Giger’s fault!

 

CPR: What are your favorite cyber movies? Comics?

Chad Michael Ward: I’m more of a horror movie fan than anything.

 

Chad Michael Ward Artwork

 

CPR: Did you learn from tutorials on how to make robotic parts or was this just your own discovery?

Chad Michael Ward: I’m completely self taught.

 

CPR: How did you find your models?

Chad Michael Ward: Originally I used my girlfriend, Danielle, and local friends. Once my work started getting noticed, I’ve had models contacting me by the hundreds to work with me.

 

CPR: What are the tools you most currently use with your 2D still art?

Chad Michael Ward: I use a Nikon D100, a PC with 1GB RAM, and a 6×9 Intuos Wacom tablet.

 

Chad Michael Ward Artwork

 

CPR: Can you talk about Black Rust? This book of yours seems to be most laden with cyber art.

Chad Michael Ward: BLACK RUST was an exploration into a near-future society. It was really a culmination of all my interests: sex, horror, biomechanics, etc.

 

NETSUI NOTE: A Quote from Warren Ellis introduction to Black Rust, with permission from Warren:

 

“Totally relevant to its place and time, it exudes a decadent SF that mainstream culture is three steps behind. Think about it for a second. Chad Michael Ward with his computer, his digital Gutenberg press, a hugely disruptive technology, using it to reflect back at the world what’s in his eyes and ears, using secret photographs to create a darkly infinite library of images that don’t exist. Something that isn’t real, but which he somehow lets you touch. Like black rust.”

 

CPR: Are you going for more of a look? Or are there messages you wish to convey through your art?

Chad Michael Ward: I think all my images have a message to them, though I’ll always leave it up to the viewer to decide what the message is or if one even exists.

 

Chad Michael Ward Artwork

 

CPR: Can you convey some of the meaning behind the common symbols used in your cyber work such as the dragons, angel wings, and suggested crucifixions, for the audience who may not know?

Chad Michael Ward: I’ve always been a fan of iconic imagery, so it tends to show up a lot in my work.

 

CPR: Are you interested in exploring the spiritual in regards to androids in your art?

Chad Michael Ward: I’m not a particularly spiritual person. I’m more about the flesh, which I think translates to my work.

 

CPR: Arms seem to be part of your cyborg looks, any comment? Or (if you send art that has more other cyborg parts just adapt this to talk about How you choose which cyber parts you make)?

Chad Michael Ward: I’ve had a long fascination with arms and necks. I don’t know why.

 

Chad Michael Ward Artwork

 

CPR: I remember when you got your arms tattooed of cyborg machinery, what inspired this?

Chad Michael Ward: Again, I’m a big fan of the biomechanical, so when the time came to get ink, it made sense to go with a biomechanical theme. My left arm represents life and death and my right represents Heaven and Hell. All 4 thigns are things that appear frequently in my work.

 

CPR: Although common in cyberpunk art, the subject matter is women, do you have any thoughts about this?

Chad Michael Ward: Everyone finds a woman attractive, regardless of our gender. It only makes sense then that the art I create oft times appears in the guise of a beautiful woman.

 

CPR: Your color choices are interesting we like the reds and the grays and darker colors. What drives you to experiment with those various color pallets?

Chad Michael Ward: I’m all about desaturated and earthy tones.

 

Chad Michael Ward Artwork

 

CPR: Have you explored 3D-sculpture related cyber art?

Chad Michael Ward: I’m not much into that kind of thing.

 

CPR: This brings me to ask about motion graphics and cyber art, have you explored this yet? And Do you work with After Effects? Any thing else?

Chad Michael Ward: While I’ve moved into directing, I’ve never had much interest in the design of motion graphics. For me, as an artist, I’ll always be 2D.

 

Chad Michael Ward Artwork

 

CPR: You did the poster art for Gene Generation promo poster?

Chad Michael Ward: Yeah, I did about 5 different GG posters, including the one that’s being used on all the marketing materials at the moment.

 


Netsui brief interlude with Pearry Reginald Teo:

 

CPR: Want to say anything about Chad’s 2D artwork?

Pearry Reginald Teo: “His 2D cyber art has actually been a strong influence to my upcoming work, ‘Exsilium’. Politically it has a nice drunken clarity to it, don’t you think?”


 

CPR: Tell me about your involvement with the Movie Gene Generation?

Chad Michael Ward: “I was the concept artist and production designer on THE GENE GENERATION’s reshoot. Basically, I came on after most of the movie had been shot and created a bunch of stuff for some additional scenes. It also led to me partnering with the film’s director, Pearry Teo, to form our own production company Teo/Ward Productions (www.teoward.com). Right now we’re working on our next film, MORTEM, which I’m directing and he’s producing.”

 

Chad Michael Ward Artwork

 

CPR: I see you have begun video direction! Are you going full force into this arena? And will this effect your 2D computer art?

Chad Michael Ward: Directing has long been an interest of mine and I finally got the chance to do some directing on a few recent music videos, including one for Billy Idol and Slash. I love directing, and hope to do more. I don’t think it really affects my 2D work other than taking up more of my time.

 

CPR: And your plans for the future?

Chad Michael Ward: More directing! I’ve got plans to direct a feature length horror film from a script I wrote earlier this year.

 

CPR: ~FINALLY~

We LOVE Transmetropolitan here at Cyberpunk Review. Do you have any comments on your recent work with Warren Ellis?

Chad Michael Ward: Warren’s work never ceases to amaze me!

 

CPR: What color pony would you want if they were only in RGB?

Chad Michael Ward: Black, of course!

 

Netsui™ 2006

This post has been filed under Cyberpunk Art, Interviews by Netsui.

Made with WordPress and the Semiologic CMS | Design by Mesoconcepts