June 16, 2007

Blade Runner Final Cut - It’s the Unicorn!!!

Blade Runner Ultimate Edition Screencap

 

erc1452 in the Meatspace Forums found this little tidbit from a blog named Binary Bonsai - turns out that the details about what is now called the Blade Runner Ultimate Collection DVD have leaked online. Best yet, the cover has a unicorn! As the poster Ak!mbo (the poster formally known as NekOtaku) commented, “There shall be flamewars, they shall be of epic proportions..”

Considering Harrison Ford states he never thought he was an replicant, one wonders what additional scenes Scott might insert to end this discussion in his favor. Still, the details look pretty sweet, if this is to be believed:

 

Disc 1 - The Final Cut (2007):

  • Ridley Scott’s definitive new version of his science-fiction masterpiece includes added & extended scenes, added lines and new and cleaner special effects.

Disc 2 - 3 Complete Film Versions:

Disc 3 - “Dangerous Days: Making Blade Runner” Documentary

  • Newly created documentary: Through interviews with the cast and crew, critics and colleagues, this feature-length documentary provides a mainstream-friendly yet meaningful in-depth look at Blade Runner’s literary genesis, its challenging production and controversial legacy. When all is said and done, this will be the definitive documentary on the film.

Disc 4 – Enhanced Content Bonus: (TBC)

  • INCEPTION - Featurettes and galleries devoted to Philip K. Dick, the birth of Cyberpunk and adapting the novel Do Androids Dream of Electric Sheep.
  • PRE-PRODUCTION - Featurettes and galleries devoted to script development, conceptual design and abandoned sequences.
  • PRODUCTION - Featurettes and galleries devoted to principal photography and locations.
  • POST-PRODUCTION - Featurettes and galleries devoted to deleted scenes, music and visual effects.
  • RELEASE - Featurettes and galleries devoted to marketing and reaction including Trailers, TV Spots and Promotional Featurettes
  • LEGACY - Featurettes and galleries devoted to the film’s resurrection and impact.

Disc 5 - Work Print Version & Enhanced Content:

  • Including the rarely seen Work Print version and potentially the 52 min. Channel Four (UK) documentary which was the first serious documentary created for the film.

Additionally, the set will come packaged in a limited “Blade Runner” briefcase holding the five-disc digipack with foil-enhanced and embossed slipcase. The goodies inside will include a lenticular motion image from the original feature, a collectible model spinner, an origami unicorn, a collection of photographs and a letter from Ridley Scott.

 

Personally, I might be almost as excited about the featurettes as I am the latest version (well, OK, maybe not “that” excited). While the international ‘82 version is something I’ve never seen, the “Birth of Cyberpunk” looks pretty cool; and while they don’t specifically list it, I’m betting money there’s one on “Is Deckhard a replicant?” And while these may be juicy, the ones I’m going to be most interested in are those dealing with the cinematography and set designs. It’s this more than anything else that has influenced just about 80% of every cyberpunk movie since then. As powerful as Roy Batty’s speech was, it’s the look and feel of Blade Runner that has truly changed cinema.

This post has been filed under Upcoming Movies by SFAM.

 

Here’s another most awesome looking trailer for Pearry Reginald Teo’s Gene Generation that Kovacs uncovered. With Combichrist doing the music, and the awesomely hawt Bai Ling starring, this has been on my radar screen for quite some time. Unfortunately, the opening date has continually been delayed. I’m hoping we get word from Pearry soon about a release date. Rest assured I’ll be there on opening day with a review up later that evening.

This post has been filed under Upcoming Movies by SFAM.

Blame screen capture

 

Kovacs in a thread in the Meatspace Forums pointed to Twitch’s find that at the Tokyo International Anime Fair (TAF), it was announced that a plan to adapt Tsutomu Nihei’s cyberpunk manga BLAME! into a CG animated movie is already underway.

 

The production will be handled by Micott and Basara, the same company responsible for the making of Appleseed Ex Machina. Production I.G is also involved for working on the background. Only a small picture is revealed as shown at the left of this post.

A promotional DVD will be release this summer. No word yet on the release date.

 

While the CG was generally top quality, hopefully more care is spent on the story for Blame! than was spent on the 2004 Appleseed movie.

This post has been filed under Upcoming Movies by SFAM.

March 5, 2007

The Sarah Connor Chronicles - Will This Be Good?

Lena Headey Screencap

 

Sci Fi Wire relays an interview with Lena Headey (in the shot above, from the Brother’s Grimm movie), star of the upcoming Sarah Conner Chronicles, where she mentions that they have just finished shooting its pilot episode. Apparently, the Sarah Connor Chronicles takes place right after T2, and will have male and female terminator characters.

 

Lena Headey, who stars in the the Fox SF drama pilot The Sarah Connor Chronicles, told SCI FI Wire that the show will begin with a confrontation between Headey’s title character; her son, John Connor (Heroes’ Thomas Dekker); and two new Terminators: a female model, played by Serenity’s Summer Glau, and a male one, which she called Cromartie, played by Owain Yeoman. One is good and one is bad; she didn’t say which is which. (Glau’s character is named Cameron, an apparent nod to Terminator franchise creator James Cameron.)

The pilot, which picks up the story from the end of the feature film Terminator 2: Judgment Day, begins in the desert, and “it ends with them landing in L.A., having run and escaped. Or maybe not,” Headey said in an interview at WonderCon in San Francisco on March 3.

“We just finished [shooting],” Headey (300) said. “We were in Albuquerque [N.M.] for a month. And it was very intense, because TV is crazy. I mean, it’s long days. It’s like boom, boom, boom. You don’t get any respite. But … I think it’s going to be great. I don’t know if its going to be picked up, because it’s only in pilot stage right now. But I learned to shoot many weapons and how to recognize a Terminator. So it was a good experience.”

 

Even if you didn’t know anything about this, chances are you could guess the plot. Sure enough, its just what you thought it would be:

 

The pilot “begins, and it’s them basically running, hiding, trying to live,” Headey said. “Trying to carve out a normal life for themselves, but always being watched and trying to locate Skynet, trying to stop [it]. But there are many, many issues in their way.”

 

Summer Glau Screencap

 

Considering the mess of a story in T3, I’m not too worried about continuity issues. And all things considered, I’d probably spot this as a clunker from the start, but, um, it co-stars Summer Glau as the Terminatrix! Any of you brown coats out there will know her River from the most awesome SciFi show Firefly and its companion movie, Serenity (and no, I don’t consider these to be cyberpunk). This alone will have me tuning in to the pilot.

This post has been filed under Upcoming Movies by SFAM.

Vexille Screencap

 

First reported on 24Framespersecond, Fumihiko Sori (Producer of Appleseed) directing a new cyberpunk anime called, Vexille for Shochiku Films. The description is as follows:

 

From the creators of APPLESEED, comes a Full CG animation Sci-Fi Action film. 2077 - 10 years has passed since Japan had decided to leave the United Nations to go into isolation. They have completely blocked the islands with an ultra magnetic field which prevents anyone to see what is going inside, nor for people to travel in/out of the country. This was a result to opposing to a treaty which UN has passed, preventing the development of all bio and robot technology which has evolved drastically and has become a threat to the human beings. When Japan finally begins to move, the US government sends in a special force team SWORD, lead by a female commander Vexille, to investigate what is really happening inside the closed country.

 

While this sounds interesting, I’m hoping to see projects that depict a more complex “robots and AI are taking over the world!” scenario - possibly ones which stress more individuality among a various groupings of AIs and sentient robots. One can imagine scenarios where competing interests are keeping some on humanity’s side, others fervently opposed, and more still somewhere in the middle.

This post has been filed under Upcoming Movies by SFAM.

Ghost in the Shell Screencap

 

Kovacs in the Meatspace ran across this gem: Variety is reporting that Production I.G. has acquired rights from publisher Kodansha to sell feature anime “Ghost in the Shell,” for live-action remake:

 

TOKYO — Toon house Production I.G. has acquired rights from publisher Kodansha to sell feature toon “Ghost in the Shell,” for live-action remake, according to toon house sources.

Kodansha published the “Ghost in the Shell” manga by Masamune Shirow in 1989. Production I.G. then made it into a cult hit animated feature in 1995.

The toon house also produced the “Ghost in the Shell” feature follow-up “Innocence” and the animated TV series “Ghost in the Shell: Stand Alone Complex,” both of which have been widely distribbed abroad.

Production I.G. will rep the original rights holders and rights users in negotiations with the Hollywood majors interested in remaking the toon as a live-action pic for the world market.

This is not a first for the toon house, which distributed “Innocence” abroad and negotiated with DreamWorks for a remake deal. It also is partnering with Cartoon Network to produce the TV toon series “IGPX.”

But the agent deal is unusual in Japan, where it is more common for TV networks, ad agencies and trading houses to rep local toons overseas.

Production I.G. has ample international experience, however. especially with “Ghost in the Shell.” The seminal toon, about the merging of humankind with the Internet bit stream, was instrumental in boosting interest in anime worldwide.

 

Notice it says “rights to sell.” This seems to mean we might be finding ourselves with a low-budget T&A version of GITS. While we might end up with something magical, I’m far more concerned about the possibilities for a disaster. Please, please, if there is a God, lets pray that Michael Bay is NOT a GITS fan!

This post has been filed under Upcoming Movies by SFAM.

Given the SciFi Channel’s development history, I don’t know if this is a terrific newsor terrifyingly horrid news, but the SciFi Channel, in working with Neal Stephenson and George Clooney, is going to be creating a 6-hour miniseries for the Diamond age.

The Diamond Age

 

SCI FI Channel unveiled a new slate of programs in development, which includes shows from executive producers George Clooney, Darren Star and Mark Burnett. SCI FI made the announcement Jan. 12 at the Television Critics Association’s winter press tour in Pasadena, Calif.

Diamond Age, based on Neal Stephenson’s best-selling novel The Diamond Age: Or a Young Lady’s Illustrated Primer, is a six-hour miniseries from Clooney and fellow executive producer Grant Heslov of Smokehouse Productions.

When a prominent member of society concludes that the futuristic civilization in which he lives is stifling creativity, he commissions an interactive book for his daughter that serves as a guide through a surreal alternate world. Stephenson will adapt his novel for the miniseries, the first time the Hugo and Nebula award winner has written for TV.

 

While the SciFi Channel has given us awe inspiring hits such as Battlestar Galactica (Is BSG cyberpunk? Hmm….), it’s also responsible for an unmitigated string of horrors stretching back through time. My current SciFi Channel production fear concerns how Jim Butcher’s most AWESOME book series will be translated this Sunday (the Dresden Files - opening episode this weekend). But this is a minor fear compared to the possibility of screwing up a Stephenson project. Sure, Stephenson is involved, but we know how often the writer’s screenplay gets modified (Gibson, anyone?). If this one gets hosed, the chances of Snow Crash ever being made drop precipitously. So in short…

 

Clooney

 

Common George, Save us!!!!

This post has been filed under Upcoming Movies by SFAM.

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Introduction: I recently saw Ghost in the Shell: Stand Alone Society in its original Japanese without Subtitles. At a cost of over $3.2 million, this lavish continuation of the Ghost In The Shell saga is a feature length movie of the successful Stand Alone Complex TV series. Because I haven’t seen it with subtitles, this will be a different type review than is normally posted here. I don’t speak Japanese, but thoroughly enjoyed this movie. It’s hard to get across just how different this feature-length film is compared to what’s come before it. There’s a lot more atmosphere and quiet calm about it, with less emphasis on action.

~Ste McNay

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Overview: Ghost In The Shell: Stand Alone Complex – Solid State Society premiered on Japanese pay-per-view television on September 1st 2006. Eagerly anticipated by fans, it is exclusive to its native country. It is not scheduled to reach America and Europe until sometime in 2007! The DVD in Japan is set to be released on November 24th. There’s been no indication of DVD specs. but sales to other countries will sky-rocket, depending if there are English subs or English dub that predates other regions’ releases by up to six months.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Story: The story takes place two years after the events in Stand Alone Complex 2nd GiG, after Kusanagi left Section 9. Section 9 has expanded to a team of 20 field operatives with Togusa acting as the field lead. They are confronted by a number of mysterious cases that lead them to the main culprit, a super wizard class hacker - The Puppeteer - but all is not what it seems…

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Into The Shell: As an English viewer with no grasp of Japanese, watching Solid State Society was quite a satisfying experience. Good filmmaking and storytelling is supposed to be about images, and this illustrates that you don’t need to know the language to understand what’s going on. We are shown and we see, and we are part of the whole viewing experience. I’m an avid fan of all things Ghost In The Shell and I was keen to set my sights on seeing Solid State Society. This is what I think of it after seeing it twice. It’s a film that gets inside your head and will leave you thinking about it, pondering the meanings for days to come with its advanced visuals.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Sound: Amazing layered soundscapes with movie-style FX that sound really cool. It gives more than a few Hollywood blockbusters a run for it’s aural senses. I’d say that DTS is definitely the order of the day for the DVD. We have digital sound effects that add to the realism, but it’s the little atmospheric details that really blew me away.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The driving scenes are a perfect example of the impressive sound design that has gone into Solid State Society. It may not have had a theatrical run, but the theatrical nature of the film is evident in the sight and sound of every shot. The confrontation of characters in the middle of the film is a perfect example of the use of direct sound, when, at one point, two bullets go head-to-head, in-shot, in-flight – a moment of suspended time that will send shivers down your spine, heightened with standout sound design.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Visuals: Beautiful backgrounds. Light reflections on the characters bring this animated film alive and in a league of its own. Think Blade Runner style upped a few notches, transferred to anime, and you have the “look” of the film. It’s beautiful! It’s clear a lot of effort has gone into making Solid State Society.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The cinematography has a green look to it, very reminiscent of The Matrix, but used more expressionistically with more skill. Gone is the yellow-amber look from the series, and the grungy look from the previous Ghost In The Shell films has been replaced with economic realism of a modern Japan. Prominent throughout is the theme of identity, emphasised symbolically with duality shots through most of the film. We have characters reflected in windows and glass, and there is the stark contrast of characters on their own contemplating their fate.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

There are a ton of computer user-displays throughout and each one has been hand-animated and these are a sight to be seen. They clearly rival any of the transition scenes in The Matrix sequels and look a whole lot better than their CGI counterparts. Some of the angles used are very impressive and we get lots of different perspectives and point of view shots. This is a more immersive experience than the Stand Alone Complex TV series, with more movement and attention to detail that a hefty budget brings.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Style: We get a couple of Nissan’s concept cars thrown in for product placement, and they look very stylish and not over-the-top as you’d expect them to be if it were made anywhere but Japan. The last scene of the film features, I suspect, a product placement for a well-known Japanese soda, but I haven’t a clue what it is!

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

There are a couple of freeway scenes that are simply stunning and I forgot I was watching an animated film! It’s hard to tell whether these are digitally cell-shaded, but I suspect they are, as the movement is very natural and realistic, and the reflections on the cars have a photorealistic dimension to them. That being said, this amounts to about 1% of digital art, the rest is pure traditional animation, and it is perfect!

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Many of the shots look like paintings and there are lots of dark hues in the background. The attention to detail is paramount here and a lot of care and attention has gone into each and every scene. This, for me, is where Anime excels over live-action. Films just don’t look as good as this. Quality is what Solid State Society has in spades.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

There are over a dozen action scenes and set pieces, each one vastly different than the last adds to an adrenaline-fuelled experience. There is lots of shooting, which is to be expected, and a lot of running around and race against time moments. It’s suspenseful and very, very stylish.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Cyberpunk: Well it’s all going on here and we are served up a host of subjective cyberpunk antics. We have ghost dives a plenty that rival any of The Matrix hijinks with their internal interface unit that is nothing short of a digital trip.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The visual aesthetic of cyberpunk is put to good use with more than a few scenes coming into their own with a more contemporary cyberpunk look, rather than an impossible future. It’s reminiscent of Blade Runner’s native film noir style and would be totally acceptable in present-day living.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The corporate world is emphasised with the conglomerate companies’ domain in the WTC Twin Towers style buildings, or the Tax Tower, depending on your cultural standpoint. Politically, this shows Japan’s strength in social and political terms. The power of a corporate group over the will of individuals, at times unsettling, but emphasised as the less of two evils in the modern way of Japanese life.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The pursuit of information is the key to Solid State Society. Each character holds information that is necessary to the balance of the future, and Section 9 is after the information to keep a stable balance on their Solid State Society. The Puppeteer serves as a great example of this as the action hots up and we go into techno. overdrive.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Fans v. Fansubs: I.G. Entertainment, the producers of Ghost In The Shell: Solid State Society have made their film in Japanese, unlike the first Ghost In The Shell film. Bandai Entertainment are taking care of US distribution in 2007, but have already made it clear that they will take legal action over any fansubbers subbing the film on the internet.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

This is quite bizarre, as fansubs don’t make a profit from subbing a film and putting it on the Internet. They only serve, as fans, to spread and promote Anime to English-speaking people; much like a screener is promoted to film bodies for approval. It increases interest in Anime and is nothing more than free promotion. Solid State Society does not yet have English subs, but it’s only a matter of time until a fansub is done. Two days after Solid State Society premiered, it appeared on the Internet. If Bandai hadn’t made an issue of it, it probably would have taken a lot longer for it to hit the net., but now it’s out there for people to see. The subtitles are probably being gloriously translated with devious glee as I speak.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

East v. West: If the original idea of the first Ghost In The Shell movie was to introduce Anime to a wider, Western audience backfired - at the time - it has grown in popularity and influence, due partly to its level of style as well as achievements in storytelling; mainly the contrasts between East and West cultures, and how Japan sees technology in relation to human development. Notably the synthesis between man and machine. There’s maturity in the themes of Solid State Society that I’ve not seen in any Western cyberpunk films, or indeed, most Anime films to date.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

A Post-Matrix World: In part, Solid State Society is an answer, and an antidote to the three Matrix films. We’ve all seen how Hollywood used the first Ghost In The Shell movie as a template/influence/borderline rip-off, and I’m sure Japan was impressed, but they’re not one to let Hollywood outdo themselves.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Instead of letting themselves be influenced by The Matrix’s, they’ve gone in a completely different direction: a logical extension of progress and science fiction - the human element of what it means to have an identity as an individual, rather than as a whole. Instead of “The One”, there is everyone as a team. Very much Japanese efficiency and all it has achieved.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

This Is Not The End: Solid State Society is is not meant to be the end of Ghost In The Shell and it’s very much a movie of understated style that is a new beginning rather than a means to the end. Yes, the slam-bang action and visual splendour and spectacular set pieces are still here, and is set to impress, but it feels different to the movies and the TV series, and in parts comes across in areas that we don’t see in the Stand Alone Complex episodes. This has pushed Ghost In The Shell into a new direction that is very exciting and is fresh and invigorating to behold.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Anime v. Live-Action: When most live-action films - of any country - are all starting to look the same, with blurred CGI sequences, it’s a pleasure to see traditional Anime like Solid State Society stand out from the crowd. No live-action film could replicate this film. It’s not a film that will influence Hollywood, because they won’t “get it”. It’s one, I think that will largely be ignored until it gets the critical attention and acclaim it deserves.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

Something Old, Something New: As a Stand Alone Complex, it does exactly that. If you’re new to Ghost In The Shell, this movie may perplex you more than entertain you, so I suggest you at least watch the series before watching the movie; to get an idea of what it’s all about before seeing the continuation of ideas and ideals. This is very much a higher level of storytelling in relation to the characters than previous episodes of S.A.C. and the GITS movies.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

A High Level of Art: The style of animation in Solid State Society is a world apart from the first Ghost In The Shell film, and more a fusion of understated effect than excess, compared to Ghost In The Shell 2: Innocence. We get a perfect blend of the Stand Alone Complex style of Anime in a feature-length form that is nothing less than a revelation in every scene. I cannot emphasise enough how different this Anime is from what has preceded it. I’ve given it 10 stars as it deserves it for the sheer audacity of what it accomplishes in the Anime art form and the world of cyberpunk entertainment.

 

Ghost in the Shell (GITS) Solid State Society Screen Capture

 

The Bottom Line: If you like the Ghost In The Shell movies, the Stand Alone Complex series, Japanese cyberpunk, or Japanese anime in general, then there are lots to take away from this feature-length spectacular. Solid State Society is a solid piece of entertainment that works on many different emotional and spiritual levels, and I think each viewer can appreciate the many different aspects of human endeavour and emotion that the characters go through. It is a genuine masterpiece that deserves repeated viewings just to take it all in and appreciate its inner-workings. It doesn’t get any better than this, and I doubt it ever will.

 

This post has been filed under Upcoming Movies by Ste McNay.

Ghost in the Shell Solid State Society Poster

 

A new movie in the Ghost in the Shell Stand Alone Complex series is coming out in Japan on the SKYPerfecTV! satellite television network on September 1st. Production IG is going to release this on DVD on November 24, and plans to release it in the US sometime in 2007. Ghost in the Shell: Solid State Society was made for 3.2 million dollars, and supposedly has high quality theatrical production values. Here’s the trailer:

 

 

Interestingly, the distributor, Bandai Entertainment, is planning to crack down on Fan Subs. We’ll see how well this actually works, but it seems to me a better solution would be to do a worldwide release instead of doing the Japan-only DVD release followed by a subtitled version later.

From Production IG, the plot is as follows:

 

A.D. 2034. It has been two years since Motoko Kusanagi left Section 9. Togusa is now the new leader of the team, that has considerably increased its appointed personnel. The expanded new Section 9 confronts a rash of complicated incidents, and investigations reveal that an ultra-wizard hacker named the Puppeteer is behind the entire series of events.

In the midst of all, Batou, who was stalking the case on a separate track, encounters Motoko. She goes away after saying, “Stay away from the Solid State Society.” Batou is left with a doubt in his mind. Could Motoko be the the Puppeteer?

The series of intriguing incidents that Section 9 faces gradually link together almost artistically. Who is the Puppeteer? What will happen to Batou’s relationship with Motoko? What is the full truth behind this carefully planned perfect crime? And what will the outcome be? Mysteries surround the Solid State Society…

 

Hopefully, one of our posters from Japan will be able to watch GITS SSS and at can give us a nice review of it.

This post has been filed under Upcoming Movies by SFAM.

Dose Screen Capture

 

One of the really cool things happening in Cyberpunk right now is this new webzine called the Dose. Its published as a PDF and has a ton of cool interviews, features and pictures in it. I strongly recommend downloading both the initial issue (issue 0) and the premiere issue. Inside the Premiere issue, among other things, there is a very good interview with Pearry Reginald Teo, director of the upcoming cyberpunk movie, Gene Generation. Here’s a brief excerpt:

 

DOSE: The Gene Generation definitely appears to be a cult movie that’s going to appeal to the Gothic, Industrial and cyberpunk subcultures. Your background material, as I had the chance to see, has quite an involvement with H.R. Giger and Beksinski in terms of architectural and visual design, your musical work includes Combichrist and VNV Nation and as for the overall look of the characters, you couldn’t deny the effect of the Gothic and cyberpunk fashion. So how did this involvement with these subcultures start? Do you feel you belong to any subcultures and if so, did you touch more (and which ones) before ending up with one?

PRT: I prefer to coin the term counter culture. Only because subculture has a word that might infer we even belong as part of something. I like to think of the people and music that I love as an entirety to itself. Its about who we are and how we are different. We never work in society, but rather with society. We are a part of it rather than letting it control us. And I blame this thought process and influence on visionaries who have helped shaped our future with minds that dared to venture somewhere else. Its hard to actually say I belong into a counter culture only because I dont feel I belong to any one of them. Rather, I enjoy the idea of being around them so I can absorb a mood and certain ambience (as well as creativity) before these cultures actually influence me. You probably can tell I have a lot of different references to different things. In fact, I just love mixing things and seeing how beautiful it turns out. Something industrial, mixed with traditional cross cultural shock, makes me happy to see that no matter how different we are, in art, we can come together to make something beautiful. But the one constant, no doubt, is that I am extremely attracted to dark like-minded individuals such as the goth, industrial, EBM, cyberpunk scene. I find no inspiration is rappers, hip-hop scene or pop. In my opinion, I think they are mainly egotistical, and its all about the individual whereas the former definitely lends it style more because of taste and human emotive ideologies.

 

Gene Generation Screen Capture

 

Still No Release Date for Gene Generation: Unfortunately, Pearry Reginald Teo still hasn’t finalized a distribution deal, so there’s no date on when this much anticipated film is coming out (did I mention I LOVE Bai Ling???):

 

DOSE: When can we expect screenings, release dates for DVD? Can you tell anything about the European distribution and screening opportunities?

PRT: As mentioned before, because we dont have a distributor yet, there is no right answer to it. Even though we have offers now, I really want people to see the final and polished product before anything else. But I can promise one thing, the European distribution avenue will probably be as big, if not bigger than in the US. Especially in Germany and UK. Hopefully, with enough Jedi mind powers, I can coax the distributor to have one opening premier in Germany, one of my favorite countries to be in.

 

Ghost in the Shell Screen Capture

 

Cyberpunk 101: Among many other cool features, including band interviews and awesome art shots, and hawt chick nude bondage scenes, the Dose has a Cyberpunk 101 section which lists some of the best animes, best extreme Japanese Cyberpunk movies, best cyberpunk albums, and best cyberpunk games. Hopefully we see more of this feature in the future.

This post has been filed under Upcoming Movies, Cyberpunked living by SFAM.
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